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Insight
From the data collected, I learned that some teachers are not so receptive to the idea of having game based learning in the SAVE room. They fear that the children wouldn’t take the situation seriously and may even act out in order to go to the SAVE room. In essence they fear the SAVE room would become a game room.
Others think it’s a good idea that would help to solve the disciplinary problem within the SAVE room, but only under careful supervision and guidance.
Surprises
Surprises that occurred for me was that I had to continue the cycle 2 process at a different school. This new school has a no electronics policy. No cell phones, No laptops, game consoles, etc. If it’s anything aside from a watch, then it will be confiscated. This is because a handful of children decided that they would bypass the firewall to visit pornographic websites.
Reaction from critical friends



Next Steps
The data compared to the first cycle has not changed much. The one thing that got a little more clarification were the different perspectives from other teachers.
In cycle one, I focused on the thoughts of one teacher from the SAVE Room instructor. This Survey was able to bring in results from a greater number of educators with varied viewpoints on the subject. It created a more three dimensional representation of how educators perceived the issues at hand.
From here, I will speak to the programmer to discuss ways in which accommodations could be made to address these concerns.

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